Archive for Februari 2026

Caution

As of April 7th 2026, Discord has expressed their intent to crack down on automating quest completion.

Some users have received the following system message:

image

There isn't much I can do to make the script undetected, so use it at your own risk, as you most likely WILL get flagged by doing so.

Complete Recent Discord Quest

Note

This does not works in browser for quests which require you to play a game! Use the desktop app to complete those.

How to use this script:

  1. Accept a quest under the Quests tab
  2. Press Ctrl+Shift+I to open DevTools
  3. Go to the Console tab
  4. Paste the following code and hit enter:
Click to expand
delete window.$;
let wpRequire = webpackChunkdiscord_app.push([[Symbol()], {}, r => r]);
webpackChunkdiscord_app.pop();

let ApplicationStreamingStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getStreamerActiveStreamMetadata).exports.A;
let RunningGameStore = Object.values(wpRequire.c).find(x => x?.exports?.Ay?.getRunningGames).exports.Ay;
let QuestsStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getQuest).exports.A;
let ChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getAllThreadsForParent).exports.A;
let GuildChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.Ay?.getSFWDefaultChannel).exports.Ay;
let FluxDispatcher = Object.values(wpRequire.c).find(x => x?.exports?.h?.__proto__?.flushWaitQueue).exports.h;
let api = Object.values(wpRequire.c).find(x => x?.exports?.Bo?.get).exports.Bo;

const supportedTasks = ["WATCH_VIDEO", "PLAY_ON_DESKTOP", "STREAM_ON_DESKTOP", "PLAY_ACTIVITY", "WATCH_VIDEO_ON_MOBILE"]
let quests = [...QuestsStore.quests.values()].filter(x => x.userStatus?.enrolledAt && !x.userStatus?.completedAt && new Date(x.config.expiresAt).getTime() > Date.now() && supportedTasks.find(y => Object.keys((x.config.taskConfig ?? x.config.taskConfigV2).tasks).includes(y)))
let isApp = typeof DiscordNative !== "undefined"
if(quests.length === 0) {
	console.log("You don't have any uncompleted quests!")
} else {
	let doJob = function() {
		const quest = quests.pop()
		if(!quest) return

		const pid = Math.floor(Math.random() * 30000) + 1000
		
		const applicationId = quest.config.application.id
		const applicationName = quest.config.application.name
		const questName = quest.config.messages.questName
		const taskConfig = quest.config.taskConfig ?? quest.config.taskConfigV2
		const taskName = supportedTasks.find(x => taskConfig.tasks[x] != null)
		const secondsNeeded = taskConfig.tasks[taskName].target
		let secondsDone = quest.userStatus?.progress?.[taskName]?.value ?? 0

		if(taskName === "WATCH_VIDEO" || taskName === "WATCH_VIDEO_ON_MOBILE") {
			const speed = 7
			const enrolledAt = new Date(quest.userStatus.enrolledAt).getTime()
			let completed = false
			let fn = async () => {			
				while(true) {
					const remaining = Math.min(speed, secondsNeeded - secondsDone)
					await new Promise(resolve => setTimeout(resolve, remaining * 1000))

					const timestamp = secondsDone + speed
					const res = await api.post({url: `/quests/${quest.id}/video-progress`, body: {timestamp: Math.min(secondsNeeded, timestamp + Math.random())}})
					completed = res.body.completed_at != null
					secondsDone = Math.min(secondsNeeded, timestamp)

					if(timestamp >= secondsNeeded) {
						break
					}
				}
				if(!completed) {
					await api.post({url: `/quests/${quest.id}/video-progress`, body: {timestamp: secondsNeeded}})
				}
				console.log("Quest completed!")
				doJob()
			}
			fn()
			console.log(`Spoofing video for ${questName}.`)
		} else if(taskName === "PLAY_ON_DESKTOP") {
			if(!isApp) {
				console.log("This no longer works in browser for non-video quests. Use the discord desktop app to complete the", questName, "quest!")
			} else {
				api.get({url: `/applications/public?application_ids=${applicationId}`}).then(res => {
					const appData = res.body[0]
					const exeName = appData.executables?.find(x => x.os === "win32")?.name?.replace(">","") ?? appData.name.replace(/[\/\\:*?"<>|]/g, "")
					
					const fakeGame = {
						cmdLine: `C:\\Program Files\\${appData.name}\\${exeName}`,
						exeName,
						exePath: `c:/program files/${appData.name.toLowerCase()}/${exeName}`,
						hidden: false,
						isLauncher: false,
						id: applicationId,
						name: appData.name,
						pid: pid,
						pidPath: [pid],
						processName: appData.name,
						start: Date.now(),
					}
					const realGames = RunningGameStore.getRunningGames()
					const fakeGames = [fakeGame]
					const realGetRunningGames = RunningGameStore.getRunningGames
					const realGetGameForPID = RunningGameStore.getGameForPID
					RunningGameStore.getRunningGames = () => fakeGames
					RunningGameStore.getGameForPID = (pid) => fakeGames.find(x => x.pid === pid)
					FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: realGames, added: [fakeGame], games: fakeGames})
					
					let fn = data => {
						let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.PLAY_ON_DESKTOP.value)
						console.log(`Quest progress: ${progress}/${secondsNeeded}`)
						
						if(progress >= secondsNeeded) {
							console.log("Quest completed!")
							
							RunningGameStore.getRunningGames = realGetRunningGames
							RunningGameStore.getGameForPID = realGetGameForPID
							FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: [fakeGame], added: [], games: []})
							FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
							
							doJob()
						}
					}
					FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
					
					console.log(`Spoofed your game to ${applicationName}. Wait for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
				})
			}
		} else if(taskName === "STREAM_ON_DESKTOP") {
			if(!isApp) {
				console.log("This no longer works in browser for non-video quests. Use the discord desktop app to complete the", questName, "quest!")
			} else {
				let realFunc = ApplicationStreamingStore.getStreamerActiveStreamMetadata
				ApplicationStreamingStore.getStreamerActiveStreamMetadata = () => ({
					id: applicationId,
					pid,
					sourceName: null
				})
				
				let fn = data => {
					let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.STREAM_ON_DESKTOP.value)
					console.log(`Quest progress: ${progress}/${secondsNeeded}`)
					
					if(progress >= secondsNeeded) {
						console.log("Quest completed!")
						
						ApplicationStreamingStore.getStreamerActiveStreamMetadata = realFunc
						FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
						
						doJob()
					}
				}
				FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
				
				console.log(`Spoofed your stream to ${applicationName}. Stream any window in vc for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
				console.log("Remember that you need at least 1 other person to be in the vc!")
			}
		} else if(taskName === "PLAY_ACTIVITY") {
			const channelId = ChannelStore.getSortedPrivateChannels()[0]?.id ?? Object.values(GuildChannelStore.getAllGuilds()).find(x => x != null && x.VOCAL.length > 0).VOCAL[0].channel.id
			const streamKey = `call:${channelId}:1`
			
			let fn = async () => {
				console.log("Completing quest", questName, "-", quest.config.messages.questName)
				
				while(true) {
					const res = await api.post({url: `/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: false}})
					const progress = res.body.progress.PLAY_ACTIVITY.value
					console.log(`Quest progress: ${progress}/${secondsNeeded}`)
					
					await new Promise(resolve => setTimeout(resolve, 20 * 1000))
					
					if(progress >= secondsNeeded) {
						await api.post({url: `/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: true}})
						break
					}
				}
				
				console.log("Quest completed!")
				doJob()
			}
			fn()
		}
	}
	doJob()
}

(If you're unable to paste into the console, you might have to type allow pasting and hit enter)

  1. Follow the printed instructions depending on what type of quest you have
    • If your quest says to "play" the game or watch a video, you can just wait and do nothing
    • If your quest says to "stream" the game, join a vc with a friend or alt and stream any window
  2. Wait a bit for it to complete the quest
  3. You can now claim the reward!

You can track the progress by looking at the Quest progress: prints in the Console tab, or by looking at the progress bar in the quests tab.

FAQ

Q: Running the script does nothing besides printing "undefined", and makes chat messages not go through

A: This is a random bug with opening devtools, where all http requests break for a few minutes. It's not the script's fault. Either wait and try again, or restart discord and try again.

Q: Can I get banned for using this?

A: There is always a risk, though so far nobody has been banned for this or other similar things like client mods.

Q: Ctrl + Shift + I doesn't work

A: Either download the ptb client, or use this to enable DevTools on stable.

Q: Ctrl + Shift + I takes a screenshot

A: Disable the keybind in your AMD Radeon app.

Q: I get a syntax error/unexpected token error

A: Make sure your browser isn't auto-translating this website before copying the script. Turn off any translator extensions and try again.

Q: I'm on Vesktop but it tells me that I'm using a browser

A: Vesktop is not a true desktop client, it's a fancy browser wrapper. Download the actual desktop app instead.

Q: I get a different error

A: Make sure you're copy/pasting the script correctly and that you've have done all the steps.

Q: Can I complete expired quests with this?

A: No, there is no way to do that.

Q: Can you make the script auto accept the quest/reward?

A: No. Both of those actions may show a captcha, so automating them is not a good idea. Just do the two clicks yourself.

Q: Can you make this a Vencord plugin?

A: No. The script sometimes requires immediate updates for Discord's changes, and Vencord's update cycle and code review would be too slow for that. There are some Vencord forks which have implemented this script or their own quest completers if you really want one.

Q: Can you upload the standalone script to a repo and make this gist's code a one line fetch()?

A: No. Doing that would put you at risk because I (or someone in my account) could change the underlying code to be malicious at any time, then forcepush it away later, and you'd never know.

Complete Recent Discord Quest | Rvi

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